Saturday, January 24, 2015

Real World Instructional Design

This week in my Instructional Design class, we were asked to go out into the public and find two examples of instructional design in which we were able to learn something. I immediately started brainstorming what types of instruction I might come across. I contemplated things I do on a weekly basis like filling up with gas and the dreaded self-check line at the grocery store. It seems like when I use the self-check line, I always end up with an item that I need to search the grocery item database for and can’t find it using their search feature. Then, the computer usually ends up repeating over and over that I have an extra item in the bagging area. So, I looked around a little farther and found two examples to examine more closely and reflect upon.

The first was a poster in which I found at a restaurant near my house. It was the poster with the title “Choking” that must be displayed in public restaurants and other places like grocery stores. I have seen many of the posters in public locations before, but never really spent much time looking at them. I just knew that the word “choking” and “pictures” and a brief description were on them. By just glancing at the poster, you had an awareness that if someone was choking, you had directions on how to properly help them.  So, the main goal of this particular poster was to inform someone what steps you should perform in case you are around someone who is choking. In looking at the poster more closely, I felt like the information was presented in a very effective manner. It consisted of six steps and provided a visual and descriptive action that were easy to follow. Even though I felt that I somewhat knew the information, I did learn a couple of things. For, example if the person is not responding, begin cardiopulmonary resuscitation (CPR). And it referenced to perform CPR to the beat of “Stayin Alive” by the Bee Gees. Before I read this poster for information, I didn’t remember how many times to push on someone’s chest during CPR, but I can definitely keep the beat to one of my favorite disco songs.

Three instructional design takeaways from this instructional poster would be that providing visuals with your instruction can be effective when describing an action. Second, providing examples in which people can relate a familiar song or scene to the process can help them remember the specifics of the overall process. And finally, I think that your audience must be considered. It would have been more effective if the poster was provided in English and Spanish; however, the visuals made it somewhat understandable if you could not read the description.

Second, one of my weekend rituals is trampling out to the grocery store. This week I ventured out to Sam’s Club to stock up on some items. So, while I was there, I also decided to get gas from their self-serve gas station. I hadn’t been to this particular station before and found that pumping gas at different locations can have somewhat different procedures. For example, when you approach the pump, there is a small screen that is prompting you to answer some questions during the process. The instructions on the screen are provided in order to help someone pay for their gas at the pump; therefore, eliminating the inconvenience of walking inside the store to pay. In this case, it was asking if I had a Sam’s card and to insert it before I began to pump gas. So, I found the keypad and answered “yes” and waited to insert my membership card. After I inserted my membership card, it responded by explaining the discount amount that I would receive for each gallon that I pumped. Then the screen prompted me to select my payment method and to insert my payment card. Cash was not an option at this location. In addition, I noticed there was a picture indicating the proper direction to insert your payment card. Next, the screen prompts you to pick up the nozzle and select a grade of gas. You then must locate the button to select the grade of gas. Upon completion, the screen will ask if you would like a receipt. You can then press the “yes” button, and a paper receipt is printed. Overall, I felt the prompts that appeared on the small computer screen were effective in helping a customer pay at the pump.

In this example, I felt technology was used appropriately and effectively to help guide the user in the payment process. I learned that the use of technology can be utilized to deliver step-by-step instructions. Having one step at a time on the display simplified the process. Second, clarifying pictures can be used if they are needed. For example, providing the picture of how to insert your payment card in order for it to read properly expanded upon the written directions. If you are using visuals, ensure they are not simply repeating the written directions; but instead, adding more detail or clarifying information. And finally, remember your audience. Keep the instructions simple in similar situations as you have diverse people utilizing this service.

Based on what I have read and watched about instructional design, it is important to future projects in our district. Currently, we are looking at investing in a learning management system for our teachers. It will be critical for our teachers to design their daily instruction so that information and directions are simple to find, easy to understand with demonstrations where necessary, and include collaborative activities with real world applications.


References


Bichelmeyer, B. (2005). The ADDIE model: A metaphor for the lack of clarity in the field of IDT. IDT Record.

Merrill, D.M. [mdavidmerrill].  (2008, August 11).  Merrill on Instructional Design [Video File].  Retrieved from https://www.youtube.com/watch?v=i_TKaO2-jXA

Piskurich, G. M. (2006). Rapid instructional design: Learning ID fast and right. John Wiley & Sons.

 
 

Thursday, January 15, 2015

How to Use Symbaloo to Create Your Bloom's Digital Taxonomy Toolkit

Our District utilizes the Symbaloo App to create a Web 2.0 Toolbox of resources for our teachers. Each year, our Instructional Coaches review the latest in Web 2.0 applications and then categorize them into the various levels of Bloom's Digital Taxonomy. We have seen several charts and graphs that accomplish this, but what is nice about this application is that it allows us to create an interactive Symbaloo of Webmixes for each level of Bloom's. I have embedded the Webmix that we compiled for the "creating" level of Bloom's Digital Taxonomy. You will notice that the top row lists several "digital verbs" and under each verb is a list of applications that can be used to accomplish the task! Click on the icons to navigate to the applications. (Disclaimer: We try to list only the free applications, but some have enhancements that may have a cost associated with it.)

Wednesday, January 14, 2015

Larry Ferlazzo's Best Web 2.0 Apps for 2014

Our instructional technology group is always looking for new Web 2.0 Applications to share with our staff and students. Larry Ferlazzo, a high school teacher in Sacramento, CA, has reviewed and narrowed down his top picks and published the best comprehensive list for educators. I look for his posting at the end of each year and use his suggestions when developing our teaching toolkits for the district. Thanks Larry for helping educators spend less time on researching materials for their lessons and more time on instruction.

http://larryferlazzo.edublogs.org/2014/12/15/update-on-my-best-of-2014-lists/

Sunday, January 11, 2015

Presenting with PiktoChart

PiktoChart is a great tool for displaying and presenting data in a graphical format for your audience. I have embed the infograph that I created when I gave an overview of our district Technology Plan. However, you can also present the infograph in presentation mode if you prefer presenting from slides. Here is a link to the presentation mode so that you can compare the two. The PiktoChart website http://piktochart.com/ provides a simple interface and is quick to learn no matter what your technology proficiency.


Friday, November 14, 2014

Using Skype and Vent as an Educational Tool

Skype is a  program that can be used for video conferencing and voice streaming to collaborate with people from different locations. Skype has the ability to stream video and voice along with instant messaging and screen sharing. The user needs a webcam, an Internet connection, a microphone, speakers, and the Skype software application. Skype is also free to anyone who has loaded the software onto their computer or mobile device. Up to 25 participants can connect at once for free if everyone is using the Skype application. However, there are additional features available if you pay the fees for the premium package. In addition, Skype has a support page which explains the needed bandwidth depending on the number of participants and what features you are using. Skype Support on Bandwidth: https://support.skype.com/en/faq/FA1417/how-much-bandwidth-does-skype-need

I was unfamiliar with Vent, which I found out is short for Ventrilo.  When I asked around at work, one of the guys in our technology department told me that he used Vent when he played games on his computer so he could carry on a live chat with his gaming buddies. He went on to explain that his friend paid a monthly fee of $10.00 to rent and be the administrator of a Vent server. The server admin had permissions to issue logons to his gaming friends and could allow them to chat and help one another while collaborating or teaming together during the games. In order to participate, each gamer must load the Vent client to join in the voice stream which runs about 24-32 kbps for 10 to 15 users. In addition, the administrator can give specific rights or deny rights to each gamer in which a logon has been created. However, my colleague stated that he preferred to use Skype because there were latency issues with his Vent voice stream. And when playing in a gaming environment in which you depend on others to help you progress or survive in the game, latency could be detrimental to your online character.

What are the benefits to using these applications for education? What is lost? We use Skype in the libraries to bring real experts into the classroom which otherwise might not be able to visit our students.  We have Skyped with authors of the books in our libraries, community members, and famous characters. Our students are always engaged when they participate in a video conference with our Skype guests. Skype allows students to interact with people in real-time giving them the ability to ask questions and explore new experiences in which they might not be able to encounter without a free video conferencing application. With the implementation of so many iPads and other mobile devices in our schools, Skype is an inexpensive app that can be easily accessed and utilized on any level.

Yet, Skype or other programs similar to Skype such as Vent are not a replacement for the teacher. Instead, these programs can enrich any educational activity. For example, teachers can set up a Skype time in the evenings in which students with homework questions can interact with the teacher in order to get tutoring or other needed clarification. However, this approach might not work well with all learners. The teacher comfort of using the technology and the students’ learning styles should always be a consideration when discovering new methodologies of instructional strategies.

Thursday, October 9, 2014

Summary of "The Demographics of Social Media Users--2012"


The article reveals the results of a national survey for the Pew Research Center’s Internet and American Life Project on the demographic use of social media which was conducted between November 14 and December 9, 2013 (Duggan and Brenner, 2013). Researchers polled 1,802 individuals who use the Internet about their social networking usage by both landlines and cell phones. The social media sites which were examined included: Twitter, Pinterest, Instagram, and Tumblr. The report also includes the usage of Facebook; however, it was surveyed in a separate study in December of 2012. The results of both surveys indicated that the use of social media is more likely to transpire in the cohort of young adults ages 18-29. In addition, the results discovered that adults under 50, women, Latinos, African-Americans, and urban residents had specific social media sites in which they were particularly interested in utilizing. Overall 67 percent of the surveyed Internet users were interested in using any one of the social networking sites listed.

Out of the 67 percent of Internet users who use social media, the survey discovered that 62 percent were men and 71 percent were women. Other findings included that individuals with a household income less than $30,000 a year had the highest use of social media. Also, individuals with some college experience ranked highest in social media use followed by the cohort of high school graduates and less than high school graduates, and the least amount of use came from people with college plus experience. And finally, the highest use was in urban areas versus suburban and rural.

Twitter, where each post is limited to 140 characters, is a popular social networking site that has doubled its membership since November 2010. Sixteen percent of all Internet users participate in the Twitterspere. Of those Internet users, 17 percent were men and 15 percent were women. The Black, Non-Hispanic ethnicity group ranked the highest use with 26 percent while the Hispanic group followed with 19 percent, and the White, Non-Hispanic group was last with 14 percent. However, opposite the highest cohort in the overall use of social networking sites, individuals with a household income of $75,000 or more were the highest users of Twitter.

Pinterest, which is a place to visually share images through the use of online pinning boards, has captured 15 percent of the Internet users that were surveyed.  Twenty-five percent of all women Internet users indicated they use Pinterest verses just 5 percent of men.  Individuals, who are the most interested in Pinterest, range from 18 to 49 years old thus giving this social media site the largest span in ages.  The highly educated and those with a high income are more likely to use Pinterest. And different from the category of all users who utilize social media, more individuals in rural areas have joined Pinterest.  

Thirteen percent of the Internet users surveyed utilize Instagram. Instagram is a social networking site that allows users to post photos and share them with others. Women are more likely to use Instagram than men, and whites are less likely to use it than the Black, Non-Hispanic and Hispanic ethnicity groups. And consistent with all Internet users surveyed, individuals living in urban areas and earning less than $30,000 a year are most likely to use Instagram.

Tumblr, which is not as prevalent as other social networking sites, only has 6 percent of the Internet users utilizing its services to blog. The significant difference about Tumblr is that the largest percent of bloggers fall into the youngest cohort group. All other demographics align with all Internet users and their social networking habits.

Facebook, the most popular of the social networking sites, had the largest participation of all Internet users. Facebook allows for users to create a profile, share pictures and videos, add comments, and connect with friends and family members. Young adults ages 18-29 are the most likely to use Facebook, but individuals between the ages of 30 and 49 have a high participation rate of 73 percent. Women are more inclined to use Facebook than men, and wealthier people are more likely to use Facebook than people in lower categories of household income.

In order to identify Internet users, the Princeton Survey Research Associates International surveyed 2,261 adults and found that 81 percent of them use the Internet occasionally. This was a drastic change from the December 2002 information which identified that only 57 percent of adults use the Internet occasionally and that 43 percent did not use the Internet. The survey included weighting balances to ensure accuracy such as matching the parameters of the national population in the categories of sex, age, education, race, Hispanic origin, region, population density, and telephone usage.

In conclusion, 67 percent of all Internet users are likely to use a social networking site. The use of social media is more probable in the cohort of young adults ages 18-29. In addition, wealthier individuals were more likely to use Twitter as well as African Americans and urban residents. Women are more likely to use Pinterest than men along with people living in rural areas. Instagram is more likely to be utilized by ethnic groups such as African Americans and Latinos. Tumblr is not as popular a social networking site; however, young adults are the largest cohort to use the blog. Facebook is the most popular social media and women, young adults, and wealthier people tend to use the site more than others surveyed.

Personally, I use Twitter more than any other social networking site. The microblogging application is a great resource for following other professionals in your field or collaborating with them by joining in a scheduled chat.  I can understand why it is popular with wealthier professionals, so I am surprised that older adults had such a low participation rate in the survey. It was expected that Facebook would be the most popular. Our district has a Facebook, Instagram, and Twitter account in which our parents and students can follow, and our district Facebook constantly receives comments and questions from our community while Twitter and Instagram receive fewer visits on our monthly analytics reports. However, our teachers are constantly and consistently using our school Twitter hashtags which are embedded on our school websites to share events and student activities. In addition, at work, I once asked all of my coworkers to create a pin board using Pinterest for our department with ideas for a project. The men in the group replied, “Pinterest is not manly and is too girly for them to use.” I found their response amusing; however, they still had to find a way to submit ideas for the project! And contrary to belief, one of the men found some very masculine items to pin. So, perhaps that is one reason why Pinterest is more appealing to women than men. And I can definitely agree that the overall use of social media is more popular with young adults. Our students are always trying to find ways to circumvent our school filtering system in order to gain access to their social media accounts.  
References

Duggan, M., & Brenner, J. (2013). The demographics of social media users, 2012 (Vol. 14). Washington, DC: Pew Research Center's Internet & American Life Project.